
- #GRIM DAWN MAP EDITOR NEWS MOD#
- #GRIM DAWN MAP EDITOR NEWS UPDATE#
- #GRIM DAWN MAP EDITOR NEWS PC#
Rare Prefix - Plaguebearer: reduced Resist Reduction. Rare Prefix - Merciless: added Poison Resist at level 54+. Rare Prefix - Cutthroat: added Pierce Resist at level 54+.
Rare Affixes - Added 2 new Rare Prefixes and 2 new Rare Suffixes for armor, focused on pet builds. In Addition, the tooltips for the blueprints now clarify that they will generate an Epic item if the character is below level 50 (58 for accessories). Etram Fald now crafts belts when creating random Legendary Armor only, previously belts were also possible when crafting a random Accessory. Added a Blacksmith to Fort Ikon with the same bonuses as the Homestead smith (including the Dynamite blueprint). With a select few exceptions, this is an all around buff to Augments. Generally, the goal was to increase the appeal of some of the more lackluster damage-focused options and provide more viable options on Ultimate difficulty. A balance pass has been done on Faction Augments.
Cronley's Gang nemesis now has the same loot table as the Kymon's Chosen and Order of Death's Vigil nemesis bosses, as he is relatively easier to hunt down as well. Increased the drop rate of Monster Infrequents from all sources. Significantly increased the affix-roll quality of Monster Infrequents. Improved the base attributes of all rare Monster Infrequents. Increased the drop rate of Unique items on Ultimate difficulty from non-Nemesis sources. Rare item drop rates now scale better with difficulty, for a more rewarding experience when playing on Elite and Ultimate difficulty. Reduced the burst potential of certain poison abilities used by heroes and bosses (ex. % Total Damage multiplier now only affects damage stats and no longer modifies non-damage effects such as % Damage Converted to Health, % Resistance Reduction, Armor Reduction, etc. Removed, or added additional spawn locations to, static Treasure Trove locations that were missed in 1.0.0.2. The Something for Nothing and Flesh and Iron quests have been redesigned. Reduced Leech Resistance on Obsidian Defilers to 100%, so that it is susceptible to resist reduction. Reduced Damage over Time effects applied by monsters on Elite/Ultimate difficulty. Reduced boss and hero resistance to Life Leech effects. Increased the drop rate of Ectoplasm, Chipped Claws and Kilrian's Shattered Soul. Improved the ability for multiple pets to engage Bosses, Heroes and Nemesis Bosses. Fixed a bug where feared monsters would flee incorrectly. Fixed dialog popups not scaling properly with UI scale. Skill Modifier tooltips now include their base skill offensive modifiers in their calculated damage.
Fixed ChargedFinale WeaponPool skills using up twice as much energy as intended. Fixed radial critical WeaponPool skills activating their own damage on non critical attacks. #GRIM DAWN MAP EDITOR NEWS PC#
Male PC has undergone foot surgery, resulting in slightly smaller boot sizes.Fixed a bug where skills would not load correctly in mods.Existing large terrains should be unaffected. Maximum terrain size in editor reduced from 256x256 to 128x128.Maximum number of masteries increased from 10 to 30.LuaScript Test() = Epic used to check if Epic was >= to the current difficulty, now it checks if the current difficulty is Epic or greater) Flipped the condition logic for isDifficulty and LuaScript Quest and Conversation conditions so that they make more intuitive sense based on what the editors are displaying to the user (ex.Exporter (.dlo) files are now available in the installation directory for 32-bit versions of 3ds Max 2009, 20.
#GRIM DAWN MAP EDITOR NEWS MOD#
GameEngine.dbr edits in a mod will now properly override the default gameengine.dbr values when the mod is loaded under Custom Game.
#GRIM DAWN MAP EDITOR NEWS UPDATE#
Note: due to changes to GameEngine.dbr, modders who edited this file should update it in their mod to account for the new loot randomizer tables.You may have to start the game once for the map to download. On Steam, you can right-click the game in your Library, select Properties, Local Files and Browse Local Files. The digital copy of the world map is now included in the DLC folder for those with the respective DLC code.The Hidden Path includes a wealth of new lore, 5 new bosses, a new dungeon, 3 new Monster Infrequents and 7 new Unique items.Your journey begins near Lower Crossing, but requires some Dynamite. Venture down the elusive route taken by the followers of the Witch Gods and discover the secrets known only to their most loyal servants. Neu ist "The Hidden Path" (der versteckte Pfad) mit fünf Bossen, einem Dungeon, sieben einzigartigen Gegenständen und weiteren Story-Elementen. Neben einigen Balance-Veränderungen und Verbesserungen an den Modding-Tools gibt es auch neue (kostenlose) Inhalte. Für Grim Dawn ist das Update v1.0.0.4 (ca.